NARAKA: BLADEPOINT runs on a rock, paper, scissors kind of philosophy where there are regular attacks, which cannot be blocked or countered; charge attacks, which absorb and power through regular attacks; and counters, which when timed properly can deflect charged attacks and even disarm the attacker. But, as mentioned before, they are beaten by regular attacks.
In NARAKA: BLADEPOINT the crucial piece of a melee-centric battle royale is traversal, which is something that Naraka seems to have a pretty good handle on. One of the items you can find as you’re looting up are grapple spools, which can be used to zip to any point (or any player). It feels very similar to Just Cause’s grappling hook, with the exception of the fact that its tracking is almost non-existent when it comes to latching on to another player, so you won’t be able to just immediately home in on your opponent if they’re dashing away at full speed, which is probably for the best.
Title: NARAKA: BLADEPOINT
Genre: Action, Adventure, Massively Multiplayer
Developer: 24 Entertainment
Publisher: 24 Entertainment
Platform: Micosoft Windows
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System Requirements
Minimum:
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- Requires a 64-bit processor and operating system
- OS: Windows 7 64-bit or later (64 Bit ONLY)
- Processor: Quad-core Intel or AMD processor, 3.0 GHz or faster.
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 960 or AMD Radeon R9 280X series card or higher.
- DirectX: Version 11
- Network: Broadband Internet connection
Recommended:
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- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit or later (64 Bit ONLY)
- Processor: Quad-core Intel or AMD processor, 3.4 GHz or faster.
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1070
- DirectX: Version 11
- Network: Broadband Internet connection
Screenshots
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